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	<title>Comments on: Kickstarter&#8230; Or Not</title>
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	<description>A look in to the mind of a D&#38;D content designer</description>
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		<title>By: In the Works &#171; A Walk in the Dark</title>
		<link>http://rpg.brainclouds.net/2012/06/18/kickstarter-or-not/#comment-1041</link>
		<dc:creator>In the Works &#171; A Walk in the Dark</dc:creator>
		<pubDate>Thu, 28 Jun 2012 21:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.brainclouds.net/?p=1161#comment-1041</guid>
		<description><![CDATA[[...] I&#039;ve been considering doing a Kickstarter for this, but I&#039;ve already expressed my concerns regarding that. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I&#039;ve been considering doing a Kickstarter for this, but I&#039;ve already expressed my concerns regarding that. [...]</p>
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		<title>By: Weekly Assembly: On Marvel and Duergar Blackguards with Muskets &#124; The Gamer Assembly</title>
		<link>http://rpg.brainclouds.net/2012/06/18/kickstarter-or-not/#comment-1028</link>
		<dc:creator>Weekly Assembly: On Marvel and Duergar Blackguards with Muskets &#124; The Gamer Assembly</dc:creator>
		<pubDate>Mon, 25 Jun 2012 14:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.brainclouds.net/?p=1161#comment-1028</guid>
		<description><![CDATA[[...] Kickstarter… Or Not at A Walk in the Dark: An adventure designer wrestles with running a Kickstarter project to raise publishing funds. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Kickstarter… Or Not at A Walk in the Dark: An adventure designer wrestles with running a Kickstarter project to raise publishing funds. [...]</p>
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		<title>By: Tom Davidson</title>
		<link>http://rpg.brainclouds.net/2012/06/18/kickstarter-or-not/#comment-980</link>
		<dc:creator>Tom Davidson</dc:creator>
		<pubDate>Mon, 18 Jun 2012 18:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.brainclouds.net/?p=1161#comment-980</guid>
		<description><![CDATA[The video doesn&#039;t have to be that good, really. Your REWARDS need to be good. Basically, treat Kickstarter as a way of handing out discounts or bennies to people willing to preorder, and you&#039;ll get interest.]]></description>
		<content:encoded><![CDATA[<p>The video doesn&#8217;t have to be that good, really. Your REWARDS need to be good. Basically, treat Kickstarter as a way of handing out discounts or bennies to people willing to preorder, and you&#8217;ll get interest.</p>
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		<title>By: jeff mechlinski</title>
		<link>http://rpg.brainclouds.net/2012/06/18/kickstarter-or-not/#comment-979</link>
		<dc:creator>jeff mechlinski</dc:creator>
		<pubDate>Mon, 18 Jun 2012 17:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.brainclouds.net/?p=1161#comment-979</guid>
		<description><![CDATA[I only got 3400 fro my KS.  if i ran it this year i might have gotten more easily.  its a shame that the video has to be so good and the quality of product can&#039;t speak for itself.  people with video editing and management skills are a step ahead regardless of their ability to complete or create.  I did run over budget with my book, but that&#039;s because i wanted it to better than I had intended when I ran the KS.  Art is expensive...

Good luck.  I think you should go for it!]]></description>
		<content:encoded><![CDATA[<p>I only got 3400 fro my KS.  if i ran it this year i might have gotten more easily.  its a shame that the video has to be so good and the quality of product can&#8217;t speak for itself.  people with video editing and management skills are a step ahead regardless of their ability to complete or create.  I did run over budget with my book, but that&#8217;s because i wanted it to better than I had intended when I ran the KS.  Art is expensive&#8230;</p>
<p>Good luck.  I think you should go for it!</p>
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		<title>By: Tom Emmons</title>
		<link>http://rpg.brainclouds.net/2012/06/18/kickstarter-or-not/#comment-977</link>
		<dc:creator>Tom Emmons</dc:creator>
		<pubDate>Mon, 18 Jun 2012 15:41:56 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.brainclouds.net/?p=1161#comment-977</guid>
		<description><![CDATA[I hear you. It&#039;s hard to make a pitch, let alone a pitch posted on a service that may be seen by millions, with all those millions of preconceptions. But in truth, people expect pitches on Kickstarter.

I&#039;m not much of a salesperson myself. I&#039;ve always failed in such position due to honesty. It is a good way to influence those people who appreciate it, but they seem to be in the minority. I can&#039;t bring myself to bend the truth to my will, and the lie of omission seems inappropriate to me when I&#039;m trying to sell something.

In addition, it&#039;s always been hard for me to just get out there in front of public opinion. Failure on a public scale is a daunting prospect.

I hope that you&#039;re able to move forward in the future.

As an aside, I liked that you used art from DeviantArt. Visual artists are often even more private than we are, and getting their art out there is a great thing in and of itself!]]></description>
		<content:encoded><![CDATA[<p>I hear you. It&#8217;s hard to make a pitch, let alone a pitch posted on a service that may be seen by millions, with all those millions of preconceptions. But in truth, people expect pitches on Kickstarter.</p>
<p>I&#8217;m not much of a salesperson myself. I&#8217;ve always failed in such position due to honesty. It is a good way to influence those people who appreciate it, but they seem to be in the minority. I can&#8217;t bring myself to bend the truth to my will, and the lie of omission seems inappropriate to me when I&#8217;m trying to sell something.</p>
<p>In addition, it&#8217;s always been hard for me to just get out there in front of public opinion. Failure on a public scale is a daunting prospect.</p>
<p>I hope that you&#8217;re able to move forward in the future.</p>
<p>As an aside, I liked that you used art from DeviantArt. Visual artists are often even more private than we are, and getting their art out there is a great thing in and of itself!</p>
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